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An image of Wraith in a Bounty Hunter skin from the Space Hunt event.
Image via Respawn Entertainment.

These are the damage stats for all weapons in Apex Legends

Which weapon is the best? Here are all the weapon stats you need to know in Apex Legends.

Like all of its legends, the weapons of Apex Legends are all viable in different situations. Even though one gun may have more damage per bullet than another, that stat is balanced by influences as disparate as ammo stack size, recoil, and reload time.

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Even so, sometimes, it can be useful to know exactly what a particular weapon’s stats are. We’ve compiled the damage stats for each of the game’s weapons here, including related numbers like reload time and qualitative data like available fire modes. These stats assume white helmets for head damage and do not include an attachment or legend passive modifiers (i.e. Fortified). Reload times for many weapons also differ based on whether they’re reloaded while empty or with at least one round still in the weapon. Supply drop weapons have been marked with their original ammo type.

These stats are accurate as of Apex Legends Takeover, season 24.

All Apex care package weapons

Wattson aims a Kraber sniper into the distance.
The cream of the crop. Image via Respawn Entertainment

Care package weapons always have a chance to spawn in from the neutral care packages dropping at the start of each new ring announcement. Currently, four weapons can only be obtained from the care package, with two usually rotated out each season. The current Mythic care package weapon rotation is as follows:

  • Kraber .50-Cal Sniper (Permanent care package weapon)
  • Bocek Compound Bow
  • Havoc
  • Peacekeeper

Additionally, five floor weapons have a select chance to spawn as a Gold variant, fully kitted with level four attachments, interchangeable sight, and any compatible hop-ups. These weapons can be found as natural loot, as the fully-kitted weapon in a hot zone, or have a chance to spawn in from a neutral care package.

The current Gold weapon rotation is as follows:

  • Alternator
  • R-99
  • Wingman
  • 30-30 Repeater
  • Rampage LMG

All Apex Legends weapons damage stats (February, 2025)

Bangalore salutes a fallen Ash with a knife sticking out of her as Mirage and Octane brandish weapons in the background.
Let’s crunch some damage numbers. Screenshot via Respawn Entertainment

Assault rifle stats

WeaponAmmoBody damageHead damageLegs damageBase mag sizeFire modesReload
Nemesis Burst AREnergy17221320Burst (4)2.7s
HAVOC RifleEnergy21271636Auto3.2s
VK-47 FlatlineHeavy19251419Auto,
Single
2.4s/3.1s
Hemlok Burst ARHeavy20261518Burst (3), Single2.16s/2.85s
1.75/2.85s (Boosted Loader)
R-301 CarbineLight14181121Auto,
Single
2.4s/3.2s

Submachine gun stats

WeaponAmmoBody damageHead damageLegs damageBase mag sizeFire modesReload
Alternator SMGLight18221419Auto1.9s/2.23s
Prowler Burst PDWHeavy16191320Burst (5)
2.0s/2.6s
R-99 SMG*Light13161017Auto1.8s/2.45s
Volt SMGEnergy16191319Auto1.44s/2.03s
C.A.R. SMGHeavy/Light14171119Auto1.7s/2.13s

*The current R-99 doesn’t have fall-off damage, keeping its base damage regardless of the range. The C.A.R. can now equip a laser sight.

Light machine gun stats

WeaponAmmoBody damageHead damageLegs damageBase mag sizeFire modesReload
Devotion LMGEnergy16201436Auto2.8s/3.63s
M600 SpitfireLight21261835Auto3.4s/4.2s
L-STAR EMGEnergy202517N/AAuto2.45s
Rampage LMGHeavy30382628Auto3.2s/4s

Marksman stats

WeaponAmmoBody damageHead damageLegs damageBase mag sizeFire modesReload
30-30 RepeaterHeavy43-5869-9337-49SixSingle0.33s per bullet
Bocek BowArrows751206860SingleN/A
G7 ScoutLight35562610Single2.16s/2.7s
Triple TakeEnergy66 (all bullets)105 (all bullets)40 (all bullets)SixSingle2.34s/3.06s

Sniper rifle stats

WeaponAmmoBody damageHead damageLegs damageBase mag sizeFire modesReload
Charge RifleSniper75-110
(Based on distance)
135-198
(Based on distance)
53-66
(Based on distance)
FourSingle3.5s/4.6s
Longbow DMRSniper5510842SixSingle2.66s/3.66s
Kraber .50-Cal SniperSniper150210120FourSingle3.2s/4.3s
SentinelSniper70/88 (Charged)126/158 (Charged)49/62 (Charged)FourSingle2.5s/3.6s

Shotgun stats

WeaponAmmoBody damageHead damageLegs damageBase mag sizeFire modesReload
EVA-8 AutoShotgun565656EightAuto2.75s/3.0s
Mastiff ShotgunShotgun909090FiveSingle0.9s per shell/1.6s per shell
Mozambique ShotgunShotgun45 / 54 (Hammerpoints)54 / 66 (Hammerpoints)45 / 54 (Hammerpoints)FiveSingle, Auto (Akimbo)1.9s/2.4s
PeacekeeperShotgun99135 (all pellets)99FiveSingle2.5s/3.5s

*EVA-8 and Mastiff no longer have headshot multiplier enabled.

Pistol stats

WeaponAmmoBody damageHead damageLegs damageBase mag sizeFire modesReload
RE-45 AutoLight14181318Auto1.5s/1.95s
P2020Light24302210Single, Auto (Akimbo)1.25s
WingmanSniper487243FiveSingle2.1s /
1.4s (Boosted Loader)

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